With development to an online game especially in the MMORPG, it is essential to find the most efficient way to distribute server resources available. There are a few examples as to how the current industry separate their server resources (but not limited to the examples to be shown).

First way…


Recoil in normal mode and FineSight mode

Within the shoot(), We are going to implement Recoil of gun system by writing a coroutine. First, I needed to set the Vector3 positions of RecoilBack and also for when FineSight RecoilBack. Current gun already have forces of recoil announced in the script. Thus, a simple, Vector3 recoilBack = new…


I need to start thinking about the current personal project and the upcoming implementations. There are many things in mind and I’ve barely taken the first step into making anything. From the gun, I still need to input the recoil. Actual shot from the gun, HUD of ammo, weapon manager…


With the project coming to an end, it is essential that everyone in the team start looking for a job. As much as I want to continue to pursue the path, I don’t have the financial security enough to be sustainable at the current moment. I will have to find…


Every Friday of the week, our GameDevHQ hold a workshop to share useful information and to make any necessary announcement to the group. As it was a last day attending for a good number of the group, as outer island funding had ended thus, this one was especially more important.


For the reason of uncertainty, I couldn’t concentrate much on the course work despite I started up early and on. What is available to us and what is the my possible best route for this moment? The thought lingered. Firstly, I updated my resume of my experience in the GameDevHQ…


Shots, Fine sight, and Reload

First was the reload system in the gun. Define a private bool of isReload and add to input.button fire1 && !isReload, to make sure that shots fired is inactive while reloading. When currentBullet < 0, startcoroutine of reload initiates.


Job Searching and perhaps decision making was the key of the day. With a short notice and lack of expectancy, everyone involved with the program perhaps started with the job searching. It is true that with growth of the pandemic, there has been more need for programmers in different industries…


Today started with a story that the State may be cutting the funds for the project job and perhaps would rather pay using our opportunity cost for simple unemployment payments. So instead of paying us to take on a new skillset for the hopeful industry, we would once again collect…


This past Friday was an introduction to an animation + animator workshop done by Al within the GamedevHQ. He went in detail to what I had devlogged in the past day. …

Ji Soo Ahn

Software Developer @ GameDevHQ

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