Day 19, Bug fixing and Personal Project1.3; Anim Controller Script + Raycast: Hitinfo

In case you make all your animations in one, you can now separate by the time frame in your inspector
When you divide frame on your animation by the time, they look as such in your project tab for convenience
you can add an animator with bools + triggers(other options: float, int)
you can add transitions between the frames (detail)
Implement these transitions through codes
Hit is active and hitinfo is called to get the colliding object




Software Developer @ GameDevHQ

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Ji Soo Ahn

Ji Soo Ahn

Software Developer @ GameDevHQ

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